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AVID VENUE D-Show Package Ex-demo, Like new

Ref. code: 1.06.173

Avid Venue D-Show System

VENUE is a modular system that can be custom-configured for a range of live sound applications. Its basic components include the D-Show mixing console, FOH (front-of-house) Rack (which houses the system's mix engine), Stage Rack (with recallable, remote-controlled preamps), and multi-channel digital snake.
The system's highly expandable architecture allows up to 96 mic inputs, 16 stereo effects returns, 27 buses, eight mono matrices, and eight stereo matrices, all of which provide a new level of flexible signal distribution. Stereo matrices can be treated as a monitor submixer and controlled remotely by the artist using the optional Digidesign Personal Q (PQ) monitoring system. The powerful mix engine provides EQ and dynamics processing on every input channel, along with 24 assignable graphic EQs and built-in support for TDM plug-ins.
All mixing surfaces and racks offer dual-redundant power supplies and are purpose-built to measure up to the highest reliability standards in the industry. VENUE also offers direct hardware and software integration with industry-standard Pro Tools digital audio workstations via a simple digital connection, without the need for any audio interfaces.

Expandable Form Factor

For large-scale productions (and to minimize the need for banking during operation), you can expand the D-Show console's input fader count to accommodate up to 56 faders with additional 16-fader D-Show Sidecars, the D-Show Main unit can support up to three Sidecars (it ships standard with one detached Sidecar). You can attach the Sidecars to either side of the Main unit to function as one extended control surface, or physically place the detached Sidecars anywhere at the mixing position for the ultimate in setup flexibility.

One Software Platform-Total File Portability

All VENUE components operate under one common software platform VENUE software, the industry's easiest yet most comprehensive control software. VENUE software sets new standards in operational efficiency and workflow, giving you instant access to and full control over any function of the system. Just a simple button push on the control surface or click from the screen gives you access to inputs, outputs, show files, snapshots, patchbays, plug-ins, and more. And because all VENUE systems share this same software platform, you can create and load show files for use on any VENUE system, no need to learn new software or build new show files if you switch VENUE consoles or re-scale your system.

Full Hardware Compatibility

The D-Show console is fully compatible with all existing VENUE hardware I/O components, including FOH Rack, Stage Rack, and Mix Rack, allowing you to scale your system and interchange components as needed with ease. Sound reinforcement rental companies needn't fear product obsolescence as demand grows, simply add additional D-Show Sidecars or even the smaller VENUE Profile console to your current arsenal of VENUE hardware, and easily scale the mixing surface to meet client needs without changing existing workflows.

Unique Yet Familiar Features

D-Show offers the ultimate in tactile control. With two assignable encoders per channel, you can control parameters discretely and simultaneously, such as when adjusting the level and pan for stereo auxes. Or get instant access to pre-amp gain and dynamics thresholds on a per-channel basis, along with many other common controls. The console's intuitive and easy to learn channel strip layout makes the transition from analog to digital workflows a breeze, with many familiar switches and controls at your fingertips.

D-Show System Features

Whether you`re mixing in an arena, club, theater, or house of worship, the D-Show System enables you to deliver the amazing sound clarity artists need to perform at their best, with the utmost reliability.

Amazing Sound Clarity Achieve studio-quality sound, with optimal clarity and smoothness, in live sound environments thanks to studio-grade mic preamps, pristine digital audio conversion, and high-quality processing.

Rock-Solid Reliability The live environment is unpredictable. That's why all Avid live sound systems are built to withstand the rigors of the road and designed to circumvent potential hazards for total peace of mind.

Complete Ease of Use From a scalable console that offers familiar functionality, to easy-to-use VENUE software, which gives you full control of the system, you gain great efficiency so you can spend more time focusing on your mix.

Flexibility for Your Needs Whether you need more power, I/O, or faders, or want to integrate personal monitoring and/or Pro Tools recording, there's an option to meet your needs.

The Sound of the Studio, Live With all Avid live sound systems, recording artists can experience the same sound that inspired them in the studio on stage, thanks to direct Pro Tools plug-in support.

Direct Connection to Pro Tools Get the most streamlined, economical approach to integrating Pro Tools recording and playback into your live environment with an option card & no additional interfaces required.

Save Time with Virtual Soundcheck Fine-tune mixes based on previous live recordings. With Pro Tools and Virtual Soundcheck, you can EQ the room, set up snapshots, and more without the band.

Easy System Transition Because all Avid live sound systems operate on the same VENUE software platform, you only need to learn the software once to mix on any other VENUE-based system.

Total Show File Portability Never rebuild show files or chart settings again when you change systems. With VENUE software, you can copy show files to a USB key for use on any Avid live sound system.


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Used AVID


Avid Technology is an American technology and multimedia company founded in August 1987 by Bill Warner, based in Burlington, Massachusetts. It specialises in audio and video; specifically, digital non-linear editing (NLE) systems, video editing software, audio editing software, music notation software, management and distribution services.
Avid products are now used in the television and video industry to create television shows, feature films, and commercials. Media Composer, a professional non-linear editing system, is Avid`s flagship product.Avid was founded by Bill Warner—a marketing manager from Apollo Computer. A prototype of their first non-linear editing system—the Avid Media Composer—was shown at the National Association of Broadcasters (NAB) convention in April 1988. The Avid was based on an Apple Macintosh II computer, with special hardware and software of Avid`s own design installed. The Avid was "the biggest shake-up in editing since Melies played with time and sequences in the early 1900s".By the early 1990s, Avid products began to replace such tools as the Moviola, Steenbeck, and KEM flatbed editors, allowing editors to handle their film creations with greater ease. The first feature film edited using the Avid was Let`s Kill All the Lawyers in 1992, directed by Ron Senkowski. The film was edited at 30fps NTSC rate, then used Avid MediaMatch to generate a negative cutlist from the EDL.The first feature film edited natively at 24fps with what was to become the Avid Film Composer was Emerson Park. The first studio film to be edited at 24fps was Lost in Yonkers, directed by Martha Coolidge. By 1994 only three feature films used the new digital editing system. By 1995 dozens had switched to Avid, and it signaled the beginning of the end of cutting celluloid. In 1996 Walter Murch accepted the Academy Award for editing The English Patient (which also won best picture), which he cut on the Avid. This was the first Editing Oscar awarded to a digitally edited film (although the final print was still created with traditional negative cutting).
In 1994 Avid introduced Open Media Framework (OMF) as an open standard file format for sharing media and related metadata. In recent years the company has extended its business expertise through several acquisitions and internal investments towards the full palette of multimedia generation products including those to store and manage media files. In 2006 Avid launched new products such as Avid Interplay and Unity Isis. Avid used to be considered just a "video editing" company, but now has consolidated a well-rounded multimedia generation technology company.
 

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Active: Powered. An active crossover is electrically powered and divides the line-level signal prior to amplification. An active speaker includes an active crossover and built-in amplifier.

Actuality: Audio from an announcer speaking.

Amplifier: A component that increases the gain or level of an audio signal.

Balanced Input: A connection with three conductors: two identical signal conductors that are 180 degrees out of phase with each other, and one ground. This type of connection is very resistant to line noise.

Bandpass: A two-part filter that cuts both higher and lower frequencies around a center band. A bandpass enclosure cuts high frequencies by acoustic cancellation and low frequencies by natural physical limitations on bass response.

Bandwidth: In audio, the range of frequencies a device operates within. In video, the range of frequencies passed from the input to the output. Bandwidth can also refer to the transmission capacity of an electronic communications device or system the speed of data transfer,is very important when planning a meeting for the attendees to stay connected.

Bass: Low frequencies: those below approximately 200 Hz.

Bi-Wiring: A method of connecting an amplifier or receiver to a speaker in which separate wires are run between the amp and the woofer and the amp and the tweeter.

Boost: To increase, make louder or brighter: opposite of attenuate.

Bridging: Combining two channels of an amplifier to make one channel that more powerful. One channel amplifies the positive portion of an audio signal and the other channel amplifies the negative portion, which are then combined at the output.

CD: Compact Disc. Ubiquitous digital audio format. Uses 16-bit/44.1-kHz sampling rate PCM digital signal to encode roughly 74 or 80 minutes of two- channel, full-range audio onto a 5-inch disc.

CD-R: Recordable Compact Disc.

CD-RW: Rewritable Compact Disc.

Channel: In components and systems, a channel is a separate signal path. A four-channel amplifier has at least four separate inputs and four separate outputs.

Coloration: Any change in the character of sound (such as an overemphasis on certain tones) that reduces naturalness.

Crossover: A component that divides an audio signal into two or more ranges by frequency, sending, for example, low frequencies to one output and high frequencies to another. An active crossover is powered and divides the line-level audio signal prior to amplification. A passive crossover uses no external power supply and may be used either at line level or, more commonly, at speaker level to divide the signal after amplification and send the low frequencies to the woofer and the high frequencies to the tweeter.

Crossover Frequency: The frequency at which an audio signal is divided. 80 Hz is a typical subwoofer crossover point and is the recommended crossover point in theatrical and home THX systems. Frequencies below 80 Hz are sent to the subwoofer signals above 80 Hz are sent to the main speakers.

Cut: To reduce, lower, opposite of boost.

Decibel (dB): A logarithmic measurement unit that describes a sound`s relative loudness, though it can also be used to describe the relative difference between two power levels. A decibel is one tenth of a Bel. In sound, decibels generally measure a scale from 0 (the threshold of hearing) to 120-140 dB (the threshold of pain). A 3dB difference equates to a doubling of power. A 10dB difference is required to double the subjective volume. A 1dB difference over a broad frequency range is noticeable to most people, while a 0.2dB difference can affect the subjective impression of a sound.

Delay: The time difference between a sonic event and its perception at the listening position (sound traveling through space is delayed according to the distance it travels). People perceive spaciousness by the delay between the arrival of direct and reflected sound (larger spaces cause longer delays.

Diaphragm: The part of a dynamic loudspeaker attached to the voice coil that produces sound. It usually has the shape of a cone or dome.

Diffusion: In audio, the scattering of sound waves, reducing the sense of localization. In video, the scattering of light waves, reducing hot spotting, as in a diffusion screen.

Digital Audio Server: Essentially a hard drive, a digital audio server stores compressed audio files (like MP3 or WMA). Most include the processing to make the files, and all have the ability to play them back.

Direct-Stream Digital: A format for encoding high-resolution audio signals. It uses a 1-bit encoder with a sampling rate of 2,822,400 samples per second (verses 44,100 for CD). Used to encode six high-resolution channels on SACD.

Dispersion: The spread of sound over a wide area.

Distortion: Any undesired change in an audio signal between input and the output.

DNR: Dynamic Noise Reduction. A signal-processing circuit that attempts to reduce the level of high-frequency noise. Unlike Dolby NR, DNR doesn’t require preprocessing during recording.

Dolby B: A noise-reduction system that increases the level of high frequencies during recording and decreases them during playback.

Dolby C: An improvement on Dolby B that provides about twice as much noise reduction.

Dolby Digital: An encoding system that digitally compresses up to 5.1 discrete channels of audio (left front, center, right front, left surround, right surround, and LFE) into a single bitstream, which can be recorded onto a DVD, HDTV broadcast, or other form of digital media. When RF-modulated, it was included on some laser discs, which requires an RF-demodulator before the signal can be decoded. Five channels are full-range, the .1 channel is a band-limited LFE track. A Dolby Digital processor (found in most new receivers, preamps, and some DVD players) can decode this signal back into the 5.1 separate channels. Most films since 1992`s Batman Returns have been recorded in a 5.1 digital format, though a number of films before that had 6-channel analog tracks that have been remastered into 5.1.

Dolby EX: An enhancement to Dolby Digital that adds a surround back channel to 5.1 soundtracks. The sixth channel is matrixed from the left and right surround channels. Often referred to as 6.1. Sometimes referred to as 7.1 if the system uses two surround back speakers, even though both speakers reproduce the same signal. Software is backwards-compatible with 5.1 systems, but requires an EX or 6.1 processor to obtain additional benefit.

Dolby Pro Logic: An enhancement of the Dolby Surround decoding process. Pro Logic decoders derive left, center, right, and a mono surround channel from two-channel Dolby Surround encoded material via matrix techniques.

Dolby Pro Logic II: An enhanced version of Pro Logic. Adds improved decoding for two-channel, non-encoded soundtracks and music.

Driver: A speaker without an enclosure, also refers to the active element of a speaker system that creates compressions and rarefactions in the air.

DSP: Digital Signal Processing. Manipulating an audio signal digitally to create various possible effects at the output. Often refers to artificially generated surround effects derived from and applied to two-channel sources.

DTS: Digital Theater Systems. A digital sound recording format, originally developed for theatrical film soundtracks, starting with Jurassic Park. Records 5.1 discrete channels of audio onto a handful of laser discs, CDs, and DVDs. Requires a player with DTS output connected to a DTS processor.

DTS ES: An enhanced version of the 5.1 DTS system. Like Dolby’s Surround EX, a sixth channel is added. In some cases (DTS ES Discrete), the sixth channel is discrete. Software is backwards-compatible with 5.1 systems, but requires an ES or 6.1 processor to obtain additional benefit. Neo: 6 is a subset of DTS ES that creates 6.1 from material with fewer original channels.

Dynamic Range: The difference between the lowest and the highest levels, in audio, it’s often expressed in decibels. In video, it’s listed as the contrast ratio.

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