GLD-80
GLD is a user-friendly, cost effective and scalable live digital mixing system, conceptually based on the hugely successful digital iLive series. Plug n? play I/O expanders make it easy to build systems with up to 48 mic inputs, supported by a full suite of apps, software and personal monitoring solutions.
At the heart of the system is the GLD-80 mixer, providing 48 input processing channels, 8 stereo FX returns fed by our acclaimed FX emulations, 30 configurable buses, 20 mix processing channels, and DSP power to provide full processing without compromise. Now available in a new GLD Chrome Edition, with sleek new styling, Automatic Mic Mixing, new embedded plugin FX and new compressor models on all channels.
Features
GLD-80 has an analogue-style channel processing control section complemented by a graphical 8.4 inch touch screen. A fully-customisable drag ?n drop layout allows quick and easy assignment of inputs and mixes to fader strips. There are 20 fader strips in 4 layers, each with motorised fader, a channel LCD display which can be named and colour-coded, plus a rotary control for direct access to gain, pan and aux/FX sends. The mixer?s local I/O comprises 4 XLR mic/line inputs, 4 XLR line outs, 4 RCA inputs, 2 RCA outputs, and digital outputs in SPDIF and AES3 formats.
GLD-80 connects to a range of plug ?n play I/O racks to build systems with up to 48 microphone inputs. A primary AR2412 or AB168 dSNAKE device, a secondary (daisy-chained) AB168 or AR84, and a further AR84 expander rack can all be connected over 120m CAT5 runs using A&H?s dSNAKE protocol. dSNAKE provides control to the remote preamp, and automatic firmware updates to the AudioRacks. All dSNAKE ports are also compatible with the ME Personal Mixing System.
GLD has the ability to record and playback a stereo signal on a USB memory stick. Standard iLive audio I/O option cards for Dante, MADI, EtherSound and Allen & Heath?s ACE protocols can be fitted, allowing multi-channel record/playback, FOH/monitor splits, and connection to A&H iLive systems, which can easily be configured using GLD?s extensive soft-patching.
GLD offers 6 compressor models, all freely available on all input and mix channels. The models capture the audio nuances and non-linear ballastics of industry classics, ranging from slow-opto release, RMS detection, fierce Punchbag,through to super-fast peak compression/limiting. All models also encompass additional essential features, parallel path mode for convenient wet/dry compression balancing, comprehensive sidechain filter and gain reduction histogram.
GLD?s new advanced automatic mic mixer (AMM) features make it perfect for mixing conferences, panel talks and TV shows. The AMM can be configured to work across 44 microphone sources, allowing the user to select which inputs should be auto-mixed without the usual restrictions of a 16 channel insert based system. The AMM can be set to work in two modes ? ?D-Classic? dynamic gain sharing for a simple quick set-up, and ?Number of Open Microphones? (NOM) logic gate technology for a more flexible and sophisticated auto mix.
GLD offers 8 stereo RackExtra FX engines with the additional buses and channels to handle them all without compromise, including 8 dedicated short returns with 4-band PEQ. Each FX engine has access to a Library containing no less than 19 different units and hundreds of editable factory presets. The full spectrum of FX units is included, such as reverbs, phasers, pitch shifters, sub harmonic synthesizers, transient processors and rotary speaker emulators. All units have been recreated with familiar knob layouts, and back panels for patching as send/returns or as channel inserts. Whether it?s for taming vocals and instruments, polishing mixes, or being creative, a full menu of dynamic tools is also on offer, including de-essers, Multiband Compressors and Dynamic EQ.
The GLD Remote app provides wireless control for GLD-80, giving the engineer the freedom to walk the room or stage and control the sound right where it is needed. GLD-80 and GLD Remote can work together to provide simultaneous control of independent functions, for example one engineer using the console to mix FoH sound and another using the iPad to mix monitors on stage.
Features Summary
- Compact digital mixer with scalable, remote I/O
- Systems from 4 to 48 mics
- Easy to use, quick to access, analogue style interface
- dSNAKE Cat5 digital snake?up to 120m cable length
- 8.4 inch colour touchscreen for graphical view and setup
- 20 faders, 4 layers, 80 channel strips in a freely customizable layout
- 48 input channels into 30 assignable buses (Aux, Group, Matrix, Main, FX Send) into 20 mix outputs
- 8 stereo RackFX engines with dedicated ?short? returns with 4-band PEQ
- Full processing on all inputs including trim, polarity, HPF, insert, gate, 4-band PEQ, compressor and delay
- Full processing on all outputs including insert, PEQ, GEQ, compressor and delay
- Deep processing embedded plugins including GEQ and compressor models
- Automatic Mic Mixer with up to 44 microphone sources
- LR, None (monitors), LR+M (sum), LR+M (bus), LCR main mix modes
- USB stereo recording and playback
- 16 DCAs / mute groups
- Built-in Talkback, RTA and Signal Generator
- I/O module options for FOH/Monitor split, multitrack recording, link to iLive and more
- MIDI In/Out and Ethernet Network port
- Compatible with ME Personal Mixing System
- High end 1dB step recallable mic/line preamps
- User definable channel names and colours
- Engineer?s mono Wedge and stereo IEM strips
- Input, output and insert soft patchbays
- Quick copy, paste and reset of mixes and parameters
- Libraries, Scenes and Show memories with USB transfer
- Scene Filters, crossfades and automated recalls
- Get started quickly with Template Shows
- Password protectable user profiles
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Used Allen & Heath
Allen & Heath (also known as AH or A&H) is a company based in Penryn, Cornwall, England, specialising in the manufacture of audio mixing consoles. Allen & Heath also makes sound management systems for industrial installations and DJ mixers for nightclubs.
Allen & Heath is now part of Audiotonix. Allen & Heath was the first manufacture to mount pots and switches on the input channel circuit board. These were the first modular mixers where sub-systems could be replaced as a unit. Allen & Heath was the first company to make a small mixer, a 6 channel, 2 output transistorised mixer called the MiniMixer. The Allen & Heath Syncron A mixer was the first to use op-amps. The Allen & Heath CMC console was the first console to use a microprocessor to integrate MIDI capabilities with a mixer. The GL2 console combined Front of House (FOH) and stage monitor functionality into a single mixer, what is called a "dual function" mixer.
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Active: Powered. An active crossover is electrically powered and divides the line-level signal prior to amplification. An active speaker includes an active crossover and built-in amplifier.
Actuality: Audio from an announcer speaking.
Amplifier: A component that increases the gain or level of an audio signal.
Balanced Input: A connection with three conductors: two identical signal conductors that are 180 degrees out of phase with each other, and one ground. This type of connection is very resistant to line noise.
Bandpass: A two-part filter that cuts both higher and lower frequencies around a center band. A bandpass enclosure cuts high frequencies by acoustic cancellation and low frequencies by natural physical limitations on bass response.
Bandwidth: In audio, the range of frequencies a device operates within. In video, the range of frequencies passed from the input to the output. Bandwidth can also refer to the transmission capacity of an electronic communications device or system the speed of data transfer,is very important when planning a meeting for the attendees to stay connected.
Bass: Low frequencies; those below approximately 200 Hz.
Bi-Wiring: A method of connecting an amplifier or receiver to a speaker in which separate wires are run between the amp and the woofer and the amp and the tweeter.
Boost: To increase, make louder or brighter; opposite of attenuate.
Bridging: Combining two channels of an amplifier to make one channel that more powerful. One channel amplifies the positive portion of an audio signal and the other channel amplifies the negative portion, which are then combined at the output.
CD: Compact Disc. Ubiquitous digital audio format. Uses 16-bit/44.1-kHz sampling rate PCM digital signal to encode roughly 74 or 80 minutes of two- channel, full-range audio onto a 5-inch disc.
CD-R: Recordable Compact Disc.
CD-RW: Rewritable Compact Disc.
Channel: In components and systems, a channel is a separate signal path. A four-channel amplifier has at least four separate inputs and four separate outputs.
Coloration: Any change in the character of sound (such as an overemphasis on certain tones) that reduces naturalness.
Crossover: A component that divides an audio signal into two or more ranges by frequency, sending, for example, low frequencies to one output and high frequencies to another. An active crossover is powered and divides the line-level audio signal prior to amplification. A passive crossover uses no external power supply and may be used either at line level or, more commonly, at speaker level to divide the signal after amplification and send the low frequencies to the woofer and the high frequencies to the tweeter.
Crossover Frequency: The frequency at which an audio signal is divided. 80 Hz is a typical subwoofer crossover point and is the recommended crossover point in theatrical and home THX systems. Frequencies below 80 Hz are sent to the subwoofer signals above 80 Hz are sent to the main speakers.
Cut: To reduce, lower; opposite of boost.
Decibel (dB): A logarithmic measurement unit that describes a sound`s relative loudness, though it can also be used to describe the relative difference between two power levels. A decibel is one tenth of a Bel. In sound, decibels generally measure a scale from 0 (the threshold of hearing) to 120-140 dB (the threshold of pain). A 3dB difference equates to a doubling of power. A 10dB difference is required to double the subjective volume. A 1dB difference over a broad frequency range is noticeable to most people, while a 0.2dB difference can affect the subjective impression of a sound.
Delay: The time difference between a sonic event and its perception at the listening position (sound traveling through space is delayed according to the distance it travels). People perceive spaciousness by the delay between the arrival of direct and reflected sound (larger spaces cause longer delays.
Diaphragm: The part of a dynamic loudspeaker attached to the voice coil that produces sound. It usually has the shape of a cone or dome.
Diffusion: In audio, the scattering of sound waves, reducing the sense of localization. In video, the scattering of light waves, reducing hot spotting, as in a diffusion screen.
Digital Audio Server: Essentially a hard drive, a digital audio server stores compressed audio files (like MP3 or WMA). Most include the processing to make the files, and all have the ability to play them back.
Direct-Stream Digital: A format for encoding high-resolution audio signals. It uses a 1-bit encoder with a sampling rate of 2,822,400 samples per second (verses 44,100 for CD). Used to encode six high-resolution channels on SACD.
Dispersion: The spread of sound over a wide area.
Distortion: Any undesired change in an audio signal between input and the output.
DNR: Dynamic Noise Reduction. A signal-processing circuit that attempts to reduce the level of high-frequency noise. Unlike Dolby NR, DNR doesn’t require preprocessing during recording.
Dolby B: A noise-reduction system that increases the level of high frequencies during recording and decreases them during playback.
Dolby C: An improvement on Dolby B that provides about twice as much noise reduction.
Dolby Digital: An encoding system that digitally compresses up to 5.1 discrete channels of audio (left front, center, right front, left surround, right surround, and LFE) into a single bitstream, which can be recorded onto a DVD, HDTV broadcast, or other form of digital media. When RF-modulated, it was included on some laser discs, which requires an RF-demodulator before the signal can be decoded. Five channels are full-range; the .1 channel is a band-limited LFE track. A Dolby Digital processor (found in most new receivers, preamps, and some DVD players) can decode this signal back into the 5.1 separate channels. Most films since 1992`s Batman Returns have been recorded in a 5.1 digital format, though a number of films before that had 6-channel analog tracks that have been remastered into 5.1.
Dolby EX: An enhancement to Dolby Digital that adds a surround back channel to 5.1 soundtracks. The sixth channel is matrixed from the left and right surround channels. Often referred to as 6.1. Sometimes referred to as 7.1 if the system uses two surround back speakers, even though both speakers reproduce the same signal. Software is backwards-compatible with 5.1 systems, but requires an EX or 6.1 processor to obtain additional benefit.
Dolby Pro Logic: An enhancement of the Dolby Surround decoding process. Pro Logic decoders derive left, center, right, and a mono surround channel from two-channel Dolby Surround encoded material via matrix techniques.
Dolby Pro Logic II: An enhanced version of Pro Logic. Adds improved decoding for two-channel, non-encoded soundtracks and music.
Driver: A speaker without an enclosure; also refers to the active element of a speaker system that creates compressions and rarefactions in the air.
DSP: Digital Signal Processing. Manipulating an audio signal digitally to create various possible effects at the output. Often refers to artificially generated surround effects derived from and applied to two-channel sources.
DTS: Digital Theater Systems. A digital sound recording format, originally developed for theatrical film soundtracks, starting with Jurassic Park. Records 5.1 discrete channels of audio onto a handful of laser discs, CDs, and DVDs. Requires a player with DTS output connected to a DTS processor.
DTS ES: An enhanced version of the 5.1 DTS system. Like Dolby’s Surround EX, a sixth channel is added. In some cases (DTS ES Discrete), the sixth channel is discrete. Software is backwards-compatible with 5.1 systems, but requires an ES or 6.1 processor to obtain additional benefit. Neo: 6 is a subset of DTS ES that creates 6.1 from material with fewer original channels.
Dynamic Range: The difference between the lowest and the highest levels; in audio, it’s often expressed in decibels. In video, it’s listed as the contrast ratio.
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